![]() ![]() This announcement is a good reminder that the M1 chip in the new iPad should be used for more than what iPadOS is capable of, so we're hoping this is only the start of Apple enabling more powerful productivity and programming experiences on the iPad. Expertise in macOS and native iOS application development using iPhone SDK, Swift, Objective-C, XCode IDE, Storyboards, XIBs, Interface Builder and Cocoa Touch frameworks Good. The ability to move projects to XCode later is definitely helpful - if the app you're making is becoming too complicated, you can upgrade the IDE later without losing any work.Īpple didn't mention in its announcement if Swift Playgrounds 4 will require iPadOS 15, but the app update won't be ready until "later in the year." The Mac version will be updated in early 2022. The updated Swift Playgrounds app isn't quite comparable to the full XCode experience, but it does provide a way to submit projects to the App Store for the first time. ![]() ![]() A new open project format based on Swift packages can open and be edited in Swift Playgrounds for iPad as well as within Xcode on Mac, offering users even more versatility to develop apps across iPad and Mac." "Code is immediately reflected in the live preview while building apps," Apple said, "and users can run their apps full screen to test them out. Swift Playgrounds 4 was announced today at Apple's WWDC event, with the new ability to submit projects to the App Store as iPhone and iPad apps. ![]()
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